Redesigning the CapMetro application to make bus services accessible for people with visual disabilities
As someone has seen my father temporarily lose his eyesight due to cataract, I was particularly interested in designing a digital solution for people with visual disabilities. This led to thorough research that revealed that navigational issues are some of the biggest challenges faced by people with low vision or blindness.
Providing public transit to 21 million riders in Austin annually, CapMetro claims to be ADA compliant but provides no information about how it achieves the same. Literature review and interviews reveal that bus services rely on untrained drivers to meet gaps in accessibility initiatives. This redesign focuses on making the app compatible with screen readers and magnification tools, assist with navigational challenges and information access.
Some statistics on how many people are impacted by inaccessible public transport are given below:
I worked as the Lead UX Researcher and Designer alongside Karishma, Varsha and Anushka.
Research phase:
• Literature review
• Competitive analysis
• User Interviews
Design phase:
• Wireframing
• Prototyping
• Design Systems
Figma, Figjam, Screen readers, WCAG
Fall 2023 (10 weeks - September to November)
Checkout the final redesign by clicking on the video below.
Turn on your PC volume to listen to the process.
I wanted to analyze the accessibility features, content and mediums for delivering information and opportunities for growth in the space of public transport for people with visual disabilities. To achieve this, I analyze 6 out of 9 applications related to public transit, indoor and outdoor navigation. Many of these applications were also used by interviewees.
I recruited people with visual disabilities who reside in Austin, Texas by reaching out to support networks and NGOS, such as the Coalition of Texans with Disabilities and UT Disability & Access. For this purpose, we sent out a screen-reader compatible screener survey, asking about participants’ availability for the interview, whether they had used CapMetro and the nature of their disability, if they felt comfortable sharing the same.
I conducted 1 out of 2 interviews that lasted approximately 30 minutes and was conducted virtually.
• How do you travel on a day-to-day basis?
• What are some of the apps and websites you use the most?
• Can you tell me about the last time you searched for information related to public transit?
• How did you go about finding this information?
• What modes of public transportation do you typically use?
• How often do you rely on the Cap Metro buses for your transportation needs?
• Could you describe your typical experience when using the CapMetro app?
• Can you describe a positive experience using the CapMetro app?
• Can you describe a negative experience using the CapMetro app?
• What app features do you use most frequently?
• Have you encountered any challenges or barriers while using the app?
• Can you share any positive or negative experiences you've had with other apps in the travel domain?
• Are there additional assistive technologies or tools you use alongside these apps to enhance your travel experience?
• How important is real-time information, such as bus arrival times, to your travel planning, and how well does the app you use provide this information?
• Are there any specific strategies or tips you have developed to make the most of travel apps?
The information collected during the interviews was then organized and categorized through a Work Activity Affinity Diagram.
Relying on drivers to announce bus stops is not foolproof. Most drivers do not know the names of stops but instead know visual cues like landmarks. Additionally, all stops are not announced, especially smaller ones that come between the transfer stops. Riders may miss the stop announcements if distracted or conversing with fellow passengers. In this respect, backtracking can prove to be challenging and one cannot rely on driver remind people to get down at the desired stop.
The app sign in did not work for months for an interviewee, keeping them from purchasing tickets. It was frustrating that the app required a log-in for all usage.
It is difficult to get real time information about transfer stops, leading to missed buses and long wait times.
While it is difficult to physically locate the in-bus card reader and swipe the bus pass, it is easier to show the bus pass to the driver. It was expressed that it is desirable to supplement the card reader with a QR code scanner.
Lack of internet can prove to be a serious challenge, effectively stopping access to information. In this respect, text message updates only provide updates related to the bus arrival, detour or delay.
Users feel vulnerable walking with their phone out or walking around with a cane. There is understandable fear around being stalked or robbed on the street if their route information is available for others.
Participants reported the use of assistive technology to work around the limitations of the CapMetro application. They mentioned the following:
• Blind Square ( a GPS-app developed for the blind, deafblind and partially sighted to inform users about physicals hurdles or roadblocks)
• Google Maps for GPS support
• Lazarillo for indoor navigationTransit for outdoor navigation
• AIRA for support from trained visual interpreters
• BeMyEyes for support from sighted volunteers
• BeMyAI for AI-driven object recognition
By aggregating the pain points, motivations, goals and adaptive strategies utilized by the participants, we created a persona to guide our ideation and design process. A major pain point reported by participants comprised reliance on drivers for information related to routes and bus stops. This was especially worrisome since sighted people use visual cues, instead of verbal guidance and names of stops. Participants also reported the usage of assistive tech for indoor and outdoor navigation as well as help from volunteers, visual interpreters or loved ones for real time assistance.
The persona Allison Gray is a 43 year old teacher whose personality radiates resourcefulness and cultural awareness. She has legal blindness, is well-traveled and advocates for being assertive and asking for help when needed. At the same time, she is motivated to independently travel without external support.
By imagining our intended audiences, we adapted our product to suit how the physical space, the application and interpersonal would impact user experience.
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For the physical space, I researched Islamic architecture to inform the aesthetic of our imagined physical space. Based on my content research, my team calculated the footfall of the Austin Public Library and sketched out rooms with various ways of organizing information. These sketches were later visualized through AutoCAD.
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For prioritizing the findings of our research, I tried to map out which pain points could be realistically addressed through a digital redesign, rank them in terms of importance and ideate potential solutions.
• Tooltips: Accessibility settings would be available for users as tooltips that they can customize according to their needs and preferences. This would also assist them with potential learning curves with using new tools.
• Screen reader compatibility by reorganization of information and improvement of screen reader focus for all features (e.g. input fields, buttons, navigation bar and maps)
• GPS-tracking and audio directions to provide real time information throughout the full route, including to and from the bus stop
• Descriptive and precise verbiage to support navigation instead of inaccessible visual cues
• Backtracking throughout routes to allow user freedom and curb stress resulting from missed announcements or stops
• In-ear haptic feedback to free the user from having to check their devices and prevent missed notifications about stops
• QR codes on physical ticket to eliminate difficulties related to physical scanners
Driven by the former design solutions, initial sketches reflected options for redesigned iconographies and clear and easy-to-understand labelling, the reorganization of the main menu and the navigation flow.
I also assessed how the accessibility features in Android and iOS would impact the accessibility of the design, especially to eliminate overlapping functionalities.
While it was important to create customizable and accessible solutions, it was also necessary for the team to keep the experience of all other users comparable to what they were used to. This made the decision of introducing accessibility features through personalized tool tips an evident winner!
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On the basis of lo-fi feedback, we created an updated mid-fi Figma prototype:
We conducted mid-fi testing right after spring break to further develop our phone app and to understand user behaviors at in-person exhibits
Nomenclature: The names of several pages confused users, e.g. Art, Explore, My Library - it was challenging for users to complete information-seeking tasks on the first pass when they were unsure what they would find on these pages.
Navigability: The hamburger menu needed to be workshopped to include, exclude, and reorder functions. Additionally, it was challenging for users to locate the Princess Badr exhibit because they weren’t sure where to navigate- e.g. Exhibits, My Events, My Master Library.
Core Functionality: Some users weren’t sure they grasped the main purpose of the app. An e-reader? A booking site? Additional information? The AR game? We decided to focus less on booking and e-reading, and more on providing additional information + the AR game.
We set up our simulated environment in the PCL grad student lounge.
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User interviews helped me learn about how advanced some of the assistive technologies being employed by our participants were. These findings further facilitated my competitor research and redesign process.
Despite CapMetro's new app roll-out maintaining design consistency, it was crucial to remain vigilant about updates when working on existing services.
We tried to remain within the restrictions of CapMetro’s visual design to ensure cohesiveness, unless information hierarchy was being affected due to low contrast, poor content strategy and small font sizes.
• Since our redesign was primarily driven by generative research, it would be useful to conduct usability testing to understand whether the redesign solves the intended pain points.
• It is important to investigate how the user experience is impacted on the ground with real world constraints and variables involved with outdoor navigation. This would help us in evaluating whether our digital solutions match the physical environment and CapMetro infrastructure in detail.
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Convening a thorough accessibility audit will allow us to understand how intersecting disabilities may affect transit (e.g. physical or auditory impairments).
• I would like to explore ways of enhancing offline navigation functionality in case of Internet unavailability. Currently, CapMetro only has text message updates related to potential bus delays, route issues and if a bus is on time.